This generation publishes

My son has become a maker of things online. I love it, particularly the original creations. It’s been a great opportunity to talk about online etiquette, privacy, guest comments, building a following, and adhering to copyright. Diamondviper02 on YouTube. He’d appreciate a couple of likes or subscribes if you are so inclined.

Cultivating Innovative Leaders Slides

Here are the slides and bibliography from the School Leadership Summit presentation that Carla Silver and I made on March 28.

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Download the PDF

Join Us for Innovative Leadership

I will be co-leading this summer’s seminar on Innovative Leadership, offered by Santa Fe Leadership Center and Hillbrook School Center for Teaching Excellence. It would be great to see you there. This seminar is a great opportunity to engage deeply with ideas of innovation, risk, creativity, and school change, within a retreat setting, and along with 40 thoughtful colleagues from other schools. Seminar leaders include Carla Silver, Greg Bamford, Ryan Burke, and me. Guest presenters will include Jump AssociatesThe Grove Consulting, and Patricia Ryan Madson.

Innovative Leadership
June 23-27, 2013 :: Silicon Valley, CA

Flip.Shift. Disrupt.

  • Why innovate? What forces or compels us to innovate?
  • What are the qualities of innovators and how might I develop these qualities in my own leadership?
  • How can I develop a culture of innovation at my school?
  • What are sustaining and disruptive innovations on the horizon?
  • How do I implement innovations and manage the full spectrum of responses from my community?
  • How do I distinguish between sticky innovations and passing fads?

Learn more and register

“Cultivating Innovative Leaders” Tomorrow

Carla Silver and I will be presenting a session on innovative leadership at tomorrow’s School Leadership Summit, a free, online, global conference on school leadership. Come join us as at 11:00AM PDT we discuss how to shape the culture of innovation at your school. copy to your calendar

schoolleadershipsummit

Director of Academic Technology

University Preparatory Academy, Seattle
Qualifications:
The Director of Academic Technology will join a school that is uses technology well and is currently pursuing new, exciting technology initiatives. These include the launch of student laptop and iPad programs, experiments with blended learning, digital reading and note taking, and new computer science and technology curricula. Candidates must possess knowledge of secondary education, educational technology, and program leadership and demonstrate communication skills, flexibility, enthusiasm, and a systems thinking orientation. A master’s degree in education or educational technology (or equivalent experience) is required.

Position: Academic year + four weeks

University Prep is committed to the diversity of its workplace.

Reports to:
 Academic Dean

Basic responsibilities:
The Director of Academic Technology guides the evolution of the school’s academic technology philosophy and strategy; facilitates faculty member and student inquiry into uses of technology to support teaching and learning; organizes the school’s laptop and tablet programs for teachers and students; supports the integration of information, communication, and technology literacy standards within the instructional program; introduces the school to new technologies that have strong potential to support teaching and learning at U Prep. The Director of Academic Technology works closely with the Academic Dean, Division Directors, and the IT Department.
Duties:

  • In collaboration with the division directors and academic dean, develops and implements a schoolwide strategy to facilitate teacher growth in academic uses of technology, including but not limited to one-on-one instructional coaching, professional development workshops, and peer cohort development.
  • Informs the faculty of high quality professional development opportunities and external online resources supportive of faculty inquiry into academic technologies; develops appropriate corresponding internal, online resources.
  • Coordinates the school’s laptop and tablet programs; communicates with and responds to faculty, students, and families as they engage with the program; maintains an easily-accessible repository of laptop and tablet program information for various constituencies; monitors effectiveness of the program and adjusts policies and practices as needed, with the support of the IT department, division directors, and academic dean.
  • In collaboration with the library director, supports instruction for information, communication, and technology literacy across grades 6-12; assesses progress of the school curriculum toward ICT benchmarks; facilitates teacher development of corresponding learning environments and activities.
  • Manages the school’s learning management system (currently Moodle), with the support of the LMS hosting provider; provides LMS training opportunities to faculty members.
  • Evaluates progress towards achieving the goals of the academic section of the Long-range Plan for Technology on an ongoing basis.
  • Administers the distributed responsibility model for academic software, in which academic departments serve as the school’s experts for subject-specific software applications.
  • Collaborates with the IT Manager to clearly communicate the needs of the instructional program to the IT department and to be fully aware of technical opportunities and constraints identified by the IT department.
  • Partners with Parent Council to provide educational opportunities for University Prep families in the area of technology, for example Family Access, Internet safety, laptop and tablet use at home, and social networking.
  • Optionally, teaches one elective course to students, currently Digital Media for seventh and eighth grades.
  • Other duties as assigned.

Salary and benefits:
University Prep strives to attract and retain excellent employees through a compensation plan that compares well to its peer schools. Salaries are competitive, and a full benefits package includes generous retirement benefits and medical coverage. 

If you are interested in applying for this position, please forward your resume to:

Debbie Playter
University Prep
8000 25th Avenue NE
Seattle, WA 98115
Email: dplayter@universityprep.org

E-learning and Digital Cultures Final Project

The Future of Digital Cultures

It’s week 3 of E-Learning and Digital Cultures, which of course means that I am ready to write about week 2! Thankfully, this MOOC is designed to allow for some time flexibility. Here are a few ideas and reflections from the week 2 videos and readings.

During week 2, the instructional team shared some utopian and dystopian views of what future culture might be like in a highly technological age. Interestingly, the two utopian views were both from technology companies, Corning and Microsoft. While both showed a variety of scenes from daily life, they placed a heavy emphasis on business life, particularly business travel. Curiously, the imagined future devices were themselves technically very advanced, but the social applications were very familiar from present-day life. People were shown going to business meetings, attending school, and making their way around the house in a way not at all different from the present day. My favorite: the kids’ school uniforms were straight out of San Francisco Catholic schools!

The two dystopian videos were alarming views of company or state control of society, in which technology is used to keep people captive. Sight is worth a view if you have a spare eight minutes. Wearable computing, video game culture, dating sites, corporate control, and personal greed all come together in this detailed, entertaining and frightening view of the future.

While I fully agree with the need for vigilance against political and corporate totalitarianism, I have too much faith in humanity to believe that these dystopian views will in fact become reality. I am reminded of the historical analysis in Hamlet’s Blackberry, in which William Powers demonstrates that humanity has not only survived but also shaped cultural change in response to past eras of rapid technological change. My favorite example: according to Powers, the telephone was first envisioned as a mass broadcast device. We would all pick up the phone to listen to messages sent from a central agency. Instead, people’s unstoppable desire to connect with each other transformed the telephone into a personal communication technology. Returning to the week 1 theme of determinism, personal agency is alive and well and shapes technologies at least as much as technologies shape people.

In the week 2 readings, Johnston addresses how the Internet is characterized by metaphors to help people understand it. However, metaphors such as “superhighway” oversimplify the true nature of the Internet, limiting people’s ability to fully appreciate its potential. While I appreciate this point of view, I equally feel that innovators constantly invent new Internet applications and thus stretch our collective understanding of what one can accomplish there. While the superhighway metaphor was all about transcending space and time, we have more recently developed new metaphors to reflect more recent applications of the Internet for social connectedness and knowledge creation.

In a self-referential moment, the course brings in two articles about the relevance of MOOCs, Shirky’s “Napster, Udacity and the Academy,” and Bady’s “Questioning Clay Shirky.” I lean toward the less revolutionary Bady, reminded that the more things appear to change in education, the more they stay the same. Channeling Cuban and Tyack, public education in the U.S. has proven remarkably resistant to change, the basic model surviving intact despite repeated waves of educational innovation. I don’t see much evidence to conclude that the most recent set of innovations will break this trend. Our society has a very firmly-held conception of what Cuban and Tyack call the “grammar of schooling,” or what people recognize as school-based education. As long as most MOOCs faithfully reproduce this grammar, they are likely to remain a pale echo of place-based schooling rather than a viable replacement. That people are taking free online classes does not mean that physical schools are now obsolete. At the same time, wouldn’t it be wonderful if prestigious universities were offer a number of free courses to the world indefinitely, as an expression of some small measure of public purpose from these giant institutions?

I look forward to the week 3 content. Given the upcoming long weekend, I even have some hope that I will be able to get through it before the week is out!

 

Determinism in Academic Technology

Week 1 of E-learning and Digital Cultures has focused on technological determinism and its corollaries, social determinism and uses determinism. Technological determinism is the idea that technology itself causes personal and social change. The theory is reductive, simplifying the cause of complex social and cultural changes to a single factor. Expressed in different sub-forms, technological determinism insists that technological advancement is inevitable, affects all parts of society, and operates outside of our control. Technology gains anthropomorphic qualities.

Uses determinism takes a similarly reductive approach but give sole agency to people and their activities. People, not technology, cause social change and shape technology itself to their ends. Social determinism suggests that political and economic factors shape technology. One may see social determinism expressed in terms of digital divide and political power theories for the evolution of technology.

I find this perspective incredibly helpful in clarifying current debates in listserv discussions, education technology conferences, and faculty meetings. Technology is often portrayed monolithically, a single concept that can be described in one word. Technology determinists appear on opposite sides of the debate. Technology evangelists, particularly those who sell technology products, spread powerful messages that the evolution of information into digital form by itself transforms society. The world is now flat, we live in a technology revolution, and our future is impossible to predict–all because of undersea fiber-optic cables. Techno-critics portray technology as a false god, leading us to distraction and consumerism. Our society is in decline. For both techno-enthusiasts and techno-critics, neither individuals nor organizations or society have agency or can shape technology. Neither side of the debate rings true for me.

Most education technologists are uses determinists. In contrast to technological determinists, they assert that technology itself has no independent agency. It is “just a tool” that can be used for good or evil. They feel that master teachers can bend technology to their will, directing it entirely toward the service of teaching and learning. In this view, teachers should first identify learning objectives and then select the technology tools that will best support them in a straightforward, linear process. While this view is helpful to appropriately place technology within a school, it can also be used to control technology or keep it out of the classroom. It also does not do justice to the challenge of artfully using technology, which requires a nuanced understanding of how a technology-rich environment is different from a technology-poor environment.

Social determinists argue that countries and corporations use technology to control others, brainwashing us through media to further their ends, exacerbating the divide between haves and have-nots. In this view, although anyone can learn to program, CEOs rule. Twitter does not cause revolution; rather, governments flip a switch and cut it off when it suits them. In this view, technology companies are seen as having huge power to dictate school program through product features, terms of service, and licensing requirements.

Where does the truth lie? Probably somewhere among all three of these ideas. Social and cultural change is too complex to be affected only by single factors. The interaction of society and technology is multifaceted and changing. Individuals, societies, and technology all have some causal agency and are all affected by the others. We have the power to exert some control over our environment, while at the same time, our environment changes us to some extent.

Two extreme positions dominate much of the national debate on education technology. At one end, technology determinists argue that if only schools had more computers, the positive effects on education would emerge automatically. At the other end, both techno-critics and skeptical teachers argue for keeping technology at arm’s length, limiting its effect on the classroom as much as possible. School leaders can move such conversation to a more productive place by both acknowledging the partial validity of any deterministic viewpoint. Some truth exists to any of these perspectives. At the same time, any education discussion is incomplete without balance among the different determinist viewpoints.

Some leading education technologists focuses largely on positive uses determinism. Some have even written books to say so. Let’s take a look at three authors who explore uses determinism to different degrees. In Hamlet’s BlackberryWilliam Powers explores individual agency in a technology-rich world, suggesting that people have faced similar crises of technological change and information overload for all of human history. Powers’ explanation balances the different determinist views, accepting that new technologies have an effect on society, while in time, society responds and shapes technology to serve its ends. The key, Powers argues, is critical thinking and attention — building the discipline of mind to unplug, keep perspective, rediscover the self, and act intentionally in our busy world.

In Net Smart, Howard Rheingold also keys in on attention but advises that we build our mental discipline while using technology rather than by stepping away from it. He ascribes more agency than Powers to the individual and less to technology. Rheingold suggests simple techniques to pay attention to your use of technology, such as setting a timer to remind yourself to check your attentional focus, practicing meditation and yoga breathing techniques, and getting better at filtering useful from useless incoming information. He proposes that attention and mindfulness training become part of the required school curriculum, a 21st century literacy, if you will.

In Now You See It, Cathy Davidson takes attention mindfulness one step further, arguing that the very definition of focus is changing from an industrial-era concept of single-minded attention to an interactive, interpersonal kind of attention more appropriate for a highly connected age.

School leaders who understand the different determinist extremes may better navigate the hazardous waters of education technology change in schools.

Design Thinking in a U Prep Study Group

This is the third article in a series (1, 2) about using design thinking in practice in our school. This year, I convened a study group to examine what computer science course offerings we might include in our course of study. In the past, the school offered an elective programming class when student enrollment demanded it, and a part-time faculty member could be found to teach the single section course. The study group included teachers, parents, students, and administrators.

I decided to use the design thinking process to organize our study group’s work. Design thinking matched our question well, because previous approaches to teaching programming did not stick in the curriculum. A user-centric approach might reveal some of the system conditions that prevented success in the past. Student feelings about computer science would feature strongly in our process. The ideation phase would facilitate consideration of new approaches to teaching computer science.

Facilitating design thinking activities with a school committee has been very different from working with participants at a summer workshop! People who attend summer workshops are chiefly there to learn something new. People who join a committee, while open to learning something new, are primarily there to help make a school decision. Starting with active inquiry activities helped build support for the use of design thinking methods. We were quickly able to see productive results emerge from our early work. Also, while some participants came ready to propose solutions right from the beginning, I expressly acknowledged that we would need to exercise patience and wait to share ideas until after we had distilled user interviews into themes.

Design thinking workshops focus on a hypothetical scenario such as designing a better chair, wallet, or playground. Designing a computer science course focused on a real scenario that is also more abstract in nature. Interview questions were pretty similar. “Tell me about your experiences with programming?” The process for identifying themes in user interviews was also fairly similar. Ideation was very different, relying more on existing models in use at other schools than on original inventions and new ideas. Prototyping was also very different, since we crafted statements about educational themes rather than building models out of paper and blue tape. Testing our prototypes would have felt similar, as we assigned study group members to play the roles of fictitious user characters, embodying the top themes from user interviews.

External input had great value during the ideation phase. Not only did our study group members bring in their own experiences from beyond our school, but we also tapped into the power of independent school electronic networks. Coincidentally, the topic of teaching computer science was actively discussed on the ISED listserv, and we benefitted from a summary of the input of 70 schools that Chris Bigenho compiled. This document was invaluable in broadening our view and providing perspective on the range of conceptual approaches available to us.

As it so happened, we departed from the design thinking script during the prototyping and testing phases. However, the spirit of design thinking remained fully embedded in our work, even though we fell into whole-group discussion of a single proposal. Throughout, we kept a user-centric focus, considered idealistic possibilities, and tinkered with our proposal on the fly. The result was a clear consensus for a well-defined, innovative proposal for course changes to reintroduce computer science in the school curriculum.

Resources

Empathy map

Our empathy map after we practiced interviews on each other. We added three times as many stickies after conducting user interviews, and then arranged the stickies by similar content to identify themes.

I found the d.school mixtapes very helpful to use for talking points and slides when describing the design process to study group members.

UNDERSTAND mixtape: Discovering insights via human engagement
EXPERIMENT mixtape: Advancing your solution via prototyping
IDEATE mixtape: Generating unexpected ideas via reframing your challenge

(links from d.school website)

E-learning and Digital Cultures MOOC

I am excited to start work on the E-learning and Digital Cultures MOOC, offered by the University of Edinburgh through Coursera. This is my second MOOC, and already I feel that this experience will match my expectations better than my first. The course structure is easy to understand, divided into three “blocks,” Utopias and Dystopias, Being Human, and the final assessment. The approach to teaching is more familiar, starting with taking in information through articles and videos, engaging in discussions through a variety of electronic media, and then producing an individual, final product. The path to a rich learning experience seems both in my control and well-informed by the instructors.

The social sciences have for a long time appealed to me as a means to better understand student and teacher engagement with learning. Studies such as Hanging Out, Messing Around, And Geeking Out have helped provide insight and understanding regarding new student behaviors that we did not experience when we were young. Sociology, anthropology, psychology, and other fields help us navigate our changing world and adjust our educational systems to keep up.

E-learning and Digital Cultures promises to use selected artifacts from contemporary culture to illustrate deeply-held feelings about technology and self that underly passionate opinions about technology in education. For example, the opening topic, utopias and dystopias, will explore dominant, deterministic dialogues about education technologies. Not only will this help me navigate the landscape that I experience at work, but it will also help our community members better understand their own conceptions about education technologies. As our school strives to increase its use of computing in the service of learning, I plan to share selected pieces to help people think about their own thinking.

My current position is academic dean at an independent, grades 6-12 day school in Seattle, Washington, USA. I am responsible for oversight of curriculum and professional development, primarily working with administrators and teachers to coordinate the instructional program, facilitate a culture of professional sharing and growth, and help the school grow in new directions.

I look forward to participating in the social aspects of this course, connecting with other course participants through Twitter, discussion forums, Google+ circles, and other vehicles. I hope you will feel free to post comments on my writings here. Thank you in advance to the instructors for planning to hold a Google Hangout to offer some live interaction with participants.