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Dragon Box: Learn Algebra In a Visual Game

A few weeks ago, Wired published an article about a University of Washington professor’s experiment with algebra learning using an app called Dragon Box. Developed by a Norwegian company, the app comes in two versions, one for ages 5+ and the other for ages 12+. I bought both apps and invited our eight year-old to try them out.

Try them out he did! Perhaps not unusually for a boy his age, he completed the activities in the first app within three hours and moved on to the second app. After an additional three hours on Sunday, he announced that he had “finished” the ages 12+ app as well. Not so fast! Dragon Box invited him to “Side B,” which apparently provides about a hundred practice problems, still in the interactive environment, in traditional categories of pre-algebra and algebra problems. He still has plenty to do.

Indeed, the apps are very engaging. They provide a fun, exploration-based learning environment through which our son progressed when he correctly applied algebraic principles. Instruction was minimal. The app explained a few simple rules at the start of each set of challenges, using very simple, non-math language. Our son swiped and tapped his way through simplifying equations and solving for the unknown. Gradually, a few additional rules and more complex problems are presented until the player is multiplying by common denominators and solving complicated equations.

Ingeniously, the app starts with a sparkling box to represent an unknown variable, fantasy animals to represent numeric values, and a bar dividing right from left to represent equivalency. As one completes levels, eventually the box becomes x, the animals become numbers, the bar becomes an equal sign, and additional operands appear. The solution methods stay the same. The game is entirely faithful to the mathematical principles. Knowledge and skills learned transfer into solutions for algebraic equations.

Additional information:

We Want To Know (the Norwegian company)

Dragon Box (the apps, $6 and $10 for iOS, other mobile and desktop versions available)

Center for Game Science (University of Washington)

Kids Like to Learn Algebra, if It Comes in the Right App” (Wired)

DragonBox: Algebra Beats Angry Birds (Wired, detailed app info)